A fun contract we got to do with the Fullmetal Alchemist license. There's a bit of inconsistency with the texturing style of the hair with the rest of the body, but I really wanted to give the metal hand a bit more of a realistic look. The hair I kept in a cel shaded look, and I used some bright zig zag highlights on the pants as well. His red coat was kept short to keep the weighting a bit easier to deal with.
Textures: 512x256, 256x256 (2), 128x64 (Caduceus decal)